AI Insights · Timothy · June 2022
Top 5 Dance Games on iOS in the UK - Q2 2022
In Q2 2022, the top dance games on iOS in the UK showed varied performance in downloads, revenue, and active users. Insights from Sensor Tower reveal detailed trends for each app.
In the second quarter of 2022, the performance of the top 5 dance games on iOS in the United Kingdom showcased diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Just Dance Now from Ubisoft experienced fluctuations in weekly revenue, peaking at around $2.1K at the end of March and again in late April. However, revenue saw a general decline, closing the quarter at approximately $1.6K. Weekly downloads for the app varied, starting at 1.9K and reaching a high of 2.5K mid-April before ending Q2 at 1.8K. Active users started at 4.4K, peaked at 5.3K mid-April, and concluded the quarter at 3.8K.
Coco Play’s Dance Clash: Ballet vs Hip Hop had an interesting quarter with a significant spike in weekly downloads, reaching nearly 20K in mid-April, before normalizing to around 300 by the end of June. Active users followed a similar pattern, peaking at 18.7K mid-April and then stabilizing around 800-900 towards the end of the quarter. Weekly revenue was mostly negligible, with minor earnings only at the beginning and end of the quarter.
Crazy Labs’ Pole Star! saw a decrease in weekly downloads, starting at 2.4K and gradually declining to around 600 by the end of June. Active users showed a similar trend, starting at 2.9K and ending at approximately 1.4K. The app didn’t generate any significant revenue during this period.
My Town - Dance School Stories by My Town Games LTD, which was released in early April, started strong with 2.9K downloads in its first week. However, downloads decreased to around 700 by the end of June. Revenue data was not available for this app.
Finally, Acrobat Star Show from Coco Play had a modest performance in weekly downloads, peaking at 1.2K at the end of May before dropping to around 300 by the end of June. Active users showed a similar trend, peaking at 1.6K at the end of May and then decreasing to about 460 by the end of the quarter. No significant revenue was generated during this period.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.